Hello! I am

Advaith
Iyer

Aspiring Computer Engineer

I am junior in the ECB Honors program at UT Austin, majoring in ECE and business. I am deeply passionate about embedded systems, software, computer architecture, and digital design. Through coursework, projects, and professional experience, I hope to acquire the knowledge and skills to make a meaningful impact on people by developing innovative products.

Some of my hobbies and interests include video games, video production, music, geography, transportation networks, and cars.

Skills

Languages

cpp

C++

c

C

python

Python

typescript

TypeScript

javascript

JavaScript

java

Java

csharp

C#

r

R

sql

SQL

Embedded Systems/Digital Design

gpio

GPIO

uart

UART

can

CAN

spi

SPI

interrupts

Interrupts

adc

ADC

dac

DAC

rtl

RTL

verilog

Verilog

Web

reactjs

React.js

nextjs

Next.js

nodejs

Node.js

html

HTML

css

CSS

Cloud/Platform

aws

AWS

cicd

CI/CD

iac

IaC

yaml

YAML

Tools and Design

git

Git

kicad

KiCad

ccs

CCS

stmcube

STMCube

vivado

Vivado

qt

Qt

matlab

MATLAB

photoshop

Photoshop

premiere-pro

Premiere Pro

vegas-pro

Vegas Pro

canva

Canva

powerbi

PowerBI

excel

Excel

powerpoint

PowerPoint

word

Word


Experience

Embedded Systems Engineer

Texas Guadaloop

March 2024 - Present

Implement real-time CAN bus communication for hyperloop infrastructure, integrating Arm Cortex M4 based STM32 MCUs, various sensors, battery management systems, and other electronics. Develop state machine and consistent message format for board to board communication. Write C++ firmware to parse and decode messages, handle automated request/response patterns, and ensure system reliability.

C++

CAN Bus

STM32

DevOps/IT Infrastructure Intern

Upbound Group

June - August 2025

Developed frontend and event-driven backend for deployment dashboard website using JavaScript, Python, and AWS tools (Lambda, EventBridge, SQS, DynamoDB, S3), cutting processing time by up to 99% compared to previous dashboard. Automated AWS stack deployments using CloudFormation, Ansible, and GitLab CI/CD to ensure consistency across all regions and environments.

AWS

Ansible

CI/CD

Python

JavaScript

YAML

IaC

Software Engineering Intern

Resia AI

September 2024 - January 2025

Leveraged React.js, AWS Amplify, and Lex V2 to develop AI-based 3D design software. Implemented UI for AI-powered inpainting tools and project version history, enabling seamless user interaction with Lex V2 based inpainting model. Designed a project management page including a Gantt chart and CRUD functionality for projects and tasks.

React.js

AWS Amplify

Lex V2

JavaScript

Tailwind CSS

Software Engineering Intern

Gradesoar

July - September 2024

Utilized React.js, Next.js and other JAMstack technologies to develop learning management software. Designed a contact webpage to collect user information and automate mailing using Gmail SMTP and Next.js API routes. Developed a website theme, footer component, and various custom components using MUI to create consistent styling and friendly user experience.

React.js

Next.js

Node.js

TypeScript

SCSS

MUI


Projects

RepoFlow

June - August 2025

A client that makes using git easy for beginners. The client makes it easy to check out, create, rename, and delete branches. The client includes a UI for staging, unstaging, reverting, and committing changes. The client features a guided merge flow UI that assists beginners through merge conflicts. Built using C++, Qt, and libgit2 API.

C++

Qt

libgit2

What's Closer?

June - July 2024

A fun geography game, where the player's goal is to build a streak by choosing which option is closer in distance to the starting country. The game features random round generation, customizable difficulty levels, and advanced algorithms for precise distance calculations. Over 5,000 monthly players at its peak. Built using JavaScript.

JavaScript

CSS

HTML

Lost In Transit

February - May 2022

A multi-level space-themed video game, where the player's goal is to safely reach the mailbox, avoiding obstacles and adjusting to different atmospheres. The game features innovative controls, obstacles, health, fuel, and advanced physics including variable gravity and air resistance. Built using Microsoft XNA framework in C#.

C#

Microsoft XNA


Contact

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